Portrait classes

What kind of player are you?

Your class describes how you play, not how well. An 800 Assassin and a 2200 Assassin share the same taste for blood: the second one simply misses less often.

It is read on five axes, measured over all your analysed games and compared with players of your level. Neither end of an axis is better than the other: caution is not a flaw, daring is not a virtue. They are tastes, and that is what makes your style.

The five axes

On the radar, each axis runs from its quiet end, at the centre, to its marked end, at the edge. The dotted ring is the median of players at your level: whatever sticks out is what sets you apart.

The flaws

A flaw is what your style costs you. It only shows up when the numbers are clear, over enough games, and nobody has more than one. Many players have none.

The Kamikaze

You love a sacrifice, and your sacrifices fail more often than they pay off.

In your name: Kamikaze

The Faint-Hearted

Once ahead, you trade everything off… and too many wins end as draws.

In your name: Faint-Hearted

The Sleepwalker

Your opponent leaves a piece hanging, and you walk right past it.

In your name: Sleepwalking

The Donor

Your losses often start with a piece left hanging.

In your name: Generous

The Poet

Beautiful combinations that don't always bring home the points.

In your name: Poetic

The Flag-Dancer

You spend your endgames a few seconds from the flag.

In your name: Last-Second

The titles

Your title comes in two words: your class, the one your profile is closest to, and your most marked trait.

That trait comes from your most marked axis outside your class: a Technician who takes no risks becomes a Cautious Technician.

Unless you have a flaw. Then it takes the trait's place, without warning: a Sleepwalking Assassin has a taste for blood, but doesn't always see the pieces left hanging.

  • The Solid Predator
  • The Cautious Technician
  • The Faint-Hearted Guardian
  • The Poetic Strategist

The nine classes

Each with its typical profile. Nobody matches it exactly: your radar will always be a little bit yours.

The Assassin

“One king, one target, no witnesses.”

  • Attacking
  • Proactive

You don't play chess, you hunt kings. Your pieces converge on the castle, your moves force, and you often see the combination before your opponent does. A quiet endgame? You'll play it, without much joy.

The Predator

“Once the teeth are in, it never lets go.”

  • Attacking
  • Fighter

You go after the king, and you won't let go. You keep the pieces, avoid the trades that would give your opponent air, and keep the fight going as long as it takes. They hoped to breathe; they get hunted.

The Firestarter

“One match, and we'll see.”

  • Dynamic
  • Daring

You set the board on fire and watch who can stand the heat. A pawn to open a file, a piece for two active squares: bookkeeping is for other people. Your games are never boring, even when they burn on your side.

The Counterpuncher

“Go on, attack. I'll wait.”

  • Daring
  • Reactive

You let your opponent come, overextend, open up… then you strike, fast and hard. Your defence is never passive: every move prepares the counterblow. Overeager attackers are your favourite prey.

The Strategist

“Everything is going to plan.”

  • Proactive
  • Cautious

You take the initiative, but never expose yourself. Your threats come one after another, your king stays safe, and you give nothing in return. Your opponent is on the back foot, with nothing to hit back at.

The Grinder

“Forty more moves? Gladly.”

  • Fighter
  • Cautious

Half a pawn is enough for you. You squeeze, manoeuvre, keep the pieces and wait for your opponent to crack, even if it takes sixty moves. People don't lose to you: they wear out.

The Technician

“Let's trade everything, I have an endgame to win.”

  • Simplifier
  • Solid

You simplify, you trade and you steer the game to where technique decides. Every move has a reason, every trade brings you closer to an endgame you know how to play. Flashy combinations? No need: precision is enough.

The Guardian

“None shall pass.”

  • Defensive
  • Cautious

You defend first, and you take no risks. Your king stays safe, your pieces cover each other, and you let your opponent wear themselves out against your line. They look for the gap; they're the ones who end up exposed.

The All-Rounder

“A bit of everything, all of it good.”

No axis boxes you in: you attack when you must, defend when you must, and adapt to the position instead of forcing it. It's the hardest style to prepare for: nobody knows what to expect from you.

Emblems: icons by Lorc, Delapouite, DarkZaitzev, Skoll and sbed, from game-icons.net, licensed under CC BY 3.0.